Serious Gaming: This Week's Next Big Thing
It is so often the case that the 'next big thing' resembles the 'last-but-one-big-thing'. In other words, what goes around, all too often, comes around.
So it is with 'serious gaming'. This is games playing as a business development-learning-coaching tool. Essentially, these are corporate training computer games, but they've got a bright, shiny new title : 'serious gaming' [cue predictable Wikipedia link ].
The tastemakers over at HR Magazine are making quite a fuss about it, claiming it's the saviour of e-learning, will revolutionise training in your organisation, will ensure all your employees are fully involved, trained and on-message.
Oh yes, and they mention classic HR buzzwords such as 'employee engagement'.
All very commendable, I'm sure. The thing is though, reading closely, it appears these games take between 3-6 months to produce and can cost up to £250,000.
Now, I'm in favour of any tool that will assist in coaching and training staff. And, anything that makes the process a little more interesting can't be bad, either.
However, we've seen computer based learning solutions before and calling them 'serious gaming' isn't going to make a blind bit of difference to their effectiveness. Spending a cool quarter of a million quid and waiting six months to get the finished article is, however.
It's going to be interesting to see if the future pans out in quite the way the article suggests. Personally, though, I think this is nothing new and won't be the revolutionary, next big thing in the HR coaching and staff training sphere.

50% of those companies polled don't have a chief human resources officer who is solely dedicated to people issues and who reports directly to the CEO. Hmmm...it makes it a little hard for HR to be leaders in strategic people issues if the company doesn't have anyone assigned to that role, doesn't it ?
